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FLASH 5- LEVEL II

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Lesson 1: Introduction to Object-oriented Programming
The difference between procedural languages and object-oriented languages, The history of object-oriented programming á How object-oriented programming can make coding easier, How to start applying these concepts to Macromedia Flash 5

Lesson 2: Flash Structure
The internal structure of Flash, Why movie clip symbols are special, The purpose of variables, How to use both slash and dot syntax to target movie clip instances, How to access variables inside any movie clip instance

Lesson 3: Code Structure
The concept of functions, Built-in objects in Macromedia Flash 5, How to create your own functions, How to use instances of Flash 5's built-in functions

Lesson 4: Building An Interactive Map
More about using variables in ActionScript, The usefulness of the startDrag and stopDrag actions, The difference between actions and methods, The importance of movie clip properties, Uses for the attachMovieClip and removeMovieClip methods, The importance of initializing variables, The definition of an operator, How to output the value of a variable in a dynamic text box, How to make a draggable movie clip, When to use a method instead of an action, How to control the properties of a movie clip, How to attach and remove movie clips, How to initialize variables and use operators

Lesson 5: Making A Jigsaw Puzzle
More about the startDrag and stopDrag methods, The usefulness of the include action, What the swapDepths method does, How to break a bitmap into several pieces, How to include an external ActionScript file, How to use the Movie Explorer to streamline your workflow, How to make a draggable movie clip snap to a location, How to use conditions to turn actions off

Lesson 6: The Merfolk Choir
What a slider is and how it can be used as a control, What the Sound object is and what some of its methods are, How to constrain a movie clip to a rectangle, How to create a new Sound object, How to attach a sound to a timeline using the attachSound method, How to use the start and setVolume methods to control an attached sound

Lesson 7: The Neptune Resorts Guest Journal

Lesson 8: Travel News Network

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